layer render

Meet... A Hygromorph!

Name
Karoline Frederikke Hyveled-Nielsen
Education degree
Kandidat
Fagfelt
Architecture
Institute
Architecture and Technology
Program
Computation in Architecture
Year
2026

This research investigates architectural material intelligence derived from the natural properties of wool. By combining craft, data, and digital technologies, it demonstrates how machine-knitted components can mediate between body and environment through climate-responsive movement, proposing a passive approach to environmental control.

What is a Hygromorph?

Meet A Hygromorph explores how architecture can become responsive through the inherent properties of materials rather than mechanical systems. The project investigates architectural material intelligence derived from wool, demonstrating how machine-knitted textile components can mediate between body and environment through climate-responsive movement. By combining craft, computational design, and digital fabrication, the research proposes a passive approach to environmental control where responsiveness is embedded directly within the material itself.

Rather than understanding architecture as a static object, I have in this thesis envisioned built environments as dynamic systems that continuously negotiate relationships between occupants, materials, and atmospheric conditions. The project asks how architecture might actively participate in environmental adaptation through its material behavior.

interior render
axo

How was it developed?

The project emerged through an iterative process of making, testing, and observation. A series of knitted prototypes were developed and exposed to moisture in order to investigate how different structures, fiber compositions, and material configurations responded to changing environmental conditions.

Thumbnail

Many experiments failed to produce meaningful movement, while others revealed unexpected behaviors. Through repeated testing, a hygromorphic system capable of controlled curling and spatial transformation was identified and refined. The research combines traditional textile knowledge with computational workflows and digital fabrication, demonstrating how material behavior can become a design driver rather than a constraint.

Thumbnail

How does it work?

At the core of the project is a hygromorphic textile system that reacts to changes in atmospheric moisture. As humidity fluctuates, the knitted components expand, contract, and reconfigure, altering the permeability of the architectural envelope.

hygromorph movement

The system responds not only to broader environmental fluctuations but also to human presence. As visitors move through the pavilion, their bodies contribute heat and moisture to the surrounding air, becoming active participants in the continuous transformation of the space. Through extensive material experimentation and computational development, the project demonstrates how biological principles can inform adaptive architectural systems.

1
/1
inside pattern

How is it experienced?

The architectural proposal is designed as a sequence of interconnected microclimates that gradually transform environmental conditions and sensory perception. Moving through the pavilion, visitors encounter changing levels of light, humidity, temperature, and airflow before entering the central hygromorph chamber. Here, the responsive textile envelope continuously adjusts in response to both atmospheric conditions and human occupation.

plandrawing

The resulting environment is never entirely fixed. Instead, space emerges through an ongoing dialogue between material behavior, environmental change, and human presence. Subtle shifts in openness, airflow, light, and tactile qualities create an architecture that is experienced as a living and evolving atmosphere rather than a static enclosure.

Thumbnail
Variations in humidity and environmental conditions produce subtle shifts in sound, smell, and light penetration, creating a perception that the space is quietly adapting around the visitor.

Why is it relevant?

As buildings become increasingly dependent on energy-intensive technologies to regulate indoor environments, this project proposes an alternative approach rooted in material performance. By treating materials as active participants rather than passive building components, the project suggests new possibilities for architecture that is adaptive, resource-conscious, and environmentally responsive.

exterior render

The project challenges conventional notions of architecture as a fixed and stable construct, proposing instead an architecture capable of change, negotiation, and interaction. In doing so, it contributes to ongoing discussions about sustainable design and demonstrates how future built environments may achieve comfort, adaptability, and experiential richness through material intelligence alone.

1
/3
dobbelt-retvinklet
rainy layered render
seasons

The Royal Danish Academy supports the Sustainable Development Goals

Since 2017 the Royal Danish Academy has worked with the Sustainable Development Goals. This is reflected in our research, our teaching and in our students’ projects. This project relates to the following UN goal(-s)
CV
Competitions, Publications & Awards
-

Exhibition at Danish Architecture Center

Exhibition of habitable facade elements for bats in "Age of Nature".
-

Public exhibition at the Royal Danish Academy

Solo section of my 8th semester project: Nocturnal Narratives
-

Competion: Utzon Center (Vilddyr søger bolig)

Honorable mention for my bat brick, which was later exhibited there.
-

Competition: O Days 2023

I designed and built the project "What Comes After Wireless" (2nd place).
-

Kalmer Foundation Award

Grant to continue researching hygroscopic properties in wool in Italy in September.
Education & Relevant Courses
-

The Royal Danish Academy (Architecture)

Masters in Computation in Architecture (CITA)
-

Aarhus School of Architecture

Bachelor in Radical Sustainability
Professional Work Experience
-

Henrik Vibskov (2024 - 2025)

Internship in Installations & Objects
- Assisting in planning and Setup of exhibition (Museum for textile, design and art in Tilburg)
- Assisting in planning and designing exhibition in Guangzhou, China.
- Design iterations for shoes, graphic prints.
- Concept development and building of fashion show SS26.
-

Marit Benthe Norheim (JAN 2024)

Personal Assistant in building sculptures for an exhibition at Kirsten Kjærs Museum in polyurethan and glass fiber.
-

Supermanoeuvre (FALL 2022)

Assistant for "Material World" - National Museum of Australia:
- Research in cellulose based non-planar 3d printing.
- Self-driven creation of the final sculpture for the exhibition.
-

HYVELED

My hobby business, situated in a shipping container at Refshaleøen:
- Main hustle: Jewelry (one-of-a-kind)
- Side hustle: Art Installations and other accessories
-

Kollision Design Office (SPRING 2022)

Internship in Aarhus:
- Building up light installations.
- Arranging, coordinating and facilitating a workshop in Gellerup Parken.
- Programming and 3d printing.
IT skills
Rhino 8
Grasshopper
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Adobe Premiere Pro
Microsoft Office Word
Microsoft Office Excel
Microsoft Office Powerpoint
Rendering software Lumnion
Rendering software Enscape
Language skills
Danish (Native)
English (Fluent)