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Who Is John Doe?

Name
Anastasia Jacobsen
Education degree
Kandidat
Fagfelt
Design
Institute
Design and Visual Interaction
Program
Visual Game and Media Design
Year
2025

This project was made as a student collaboration between -  Anastasia Jacobsen & Mads Bradtberg Arvedsen.
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My role: Concept Artist and Illustrator
My Work : Online Comic 
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                           ╱|、
                         (˚ˎ 。7  
                          |、˜〵          
                         じしˍ,)ノ

The comic is part of the concept to create an interactive online experience, where you are able to explore who our mysterious character John Doe is, through various unreliable sources. Similar to an ARG, the audience is invited engage and make up the narrative through storytelling or/and compiling evidence. 

╰┈➤ All Project Links:

Project Excerpt:

This freakish odorous vile thing walks our streets. Invades our peace. Destroys your innocence. Chokes the air from righteousness and leaves only toxic death in its wake. Never lose sight of it. Never lose sight of the mission. To show its ugliness to the world– to kill the monster. It is your patriotic duty. It is your moral obligation. If God is alive, then He would tell you to “KILL JOHN DOE!” - The Observer
 

Who is John Doe
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Process and Development ˋ°•*⁀➷

Visual Development and Direction

Visual Test
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Storyboard
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Visual Test
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Final Version
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Character Design

John Doe Final Design
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JohnDoeClothing
Testing Clothing Features

Storyboard

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WideStoryboard_1
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WideStoryboard_3
WideStoryboard_4

⁺‧₊˚ ♡ Minor Game Related Portfolio Work ♡ ˚₊‧⁺
     See more projects on my Portfolio Page

 

TagTime_TitleArt
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TagTime_Wolf_SplashArt
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The Royal Danish Academy supports the Sustainable Development Goals

Since 2017 the Royal Danish Academy has worked with the Sustainable Development Goals. This is reflected in our research, our teaching and in our students’ projects. This project relates to the following UN goal(-s)
CV
Education & Relevant Courses
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Masters - Visual Game and Media Design

Futher education in Conceptualising, game development, execution of 2D and 3D game assets.
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Bachelor - Games and interaction design

Conceptualising, game development, execution of 2D and 3D game assets.
Professional Work Experience
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Consept Artist & Illustrator - At Niila Games

Worked on character design, consept art and was splash artist on the game 'TagTime' at Niila Games.
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Freelance Illustrator

Book Cover Illustrations: INTRODUCTION TO GAME PROGRAMMING WITH PROCESSING - By Daniel Cermak-Sassenrath
Art commissions in my spare time - 5 completed works