The ScreenReads Project: Nurturing Early Reading Success
The primary aim is to develop a reading app that can be used by beginning readers, particularly children who struggle with reading. A secondary potential outcome is for this application to become a radical innovation for supporting reading at large.
The ScreenReads project will develop software that utilize biosensor data of eye-movements and speech recognition to identify how a child is reading in real-time. It will provide real-time support by adjusting the level of difficulty when it detects that a child is struggling. This will facilitate an experience of a fluent reading session. By understanding the nature of the struggle, the software will suggest relevant engaging exercises and provide digital support for children to supplement one-on-one adult assistance. As biosensor will inform the app about the skill level of the reader, it can reward and validate the specific desired behavior rather than rely on the clicking of buttons, as is otherwise the norm for existing learning tools.
By improving reading skills through audio and visual support and biosensor-based reading exercises, we will create a learning tool that can evolve and expand existing teaching methods.
The project is led by the Centre for Visibility Design and has received support from Innovation Fund Denmark. It is a collaboration between EyeJustRead, Serious Games Interactive, University College Absalon, and The Royal Danish Academy.