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#Inferno

Name
Eleni Zakynthinou
Education degree
Master
Subject area
Design
Study programme
Visual Game and Media Design
Year
2023


This thesis project is the result of a joint effort by the following graduates:

Eleni Zakynthinou (Artist)
Sarah Marcussen (Artist)

Sofie Kjær Schmidt (Artist & Unity Developer)

 

A visual teaser for a story-driven puzzle game addressing the classic tales of sins and human pitfalls in a contemporary context, where social media, internet culture, and advanced AI technologies make it even harder to decipher right from wrong. 

Loosely inspired by the epic divine comedy piece Dante´s Inferno, and with a focus on visual design, the project offers a humorous approach to the classic by taking the player on a journey through the sins of an oblivious influencer.

 

Level 3 'Mirror Mirror'

The level deals with the desire for beauty, self-image and distorted representations of beauty on social media, leading people to undergo surgical procedures or follow unhealthy guidelines to meet unrealistic beauty standards.

A controversial side of social media culture, influencers are well known for their practices of promoting undisclosed brand deals of beauty and image-related products, to be ‘on trend’ and admired by their followers.

 Perfect is the new fake.

 

Puzzle formation
Exam Inferno trailer
https://www.youtube.com/watch?v=oXEFfAW6QYU&t=1s
The Royal Danish Academy supports the Sustainable Development Goals
Since 2017 the Royal Danish Academy has worked with the Sustainable Development Goals. This is reflected in our research, our teaching and in our students’ projects. This project relates to the following UN goal(-s):
Decent work and economic growth (8)
Industry, innovation and infrastructure (9)
Responsible consumption and production (12)